Turnstyle was a small prototype I helped design and program as part of a class.
Prompted to focus on designing a turn based combat system, we landed on a core system of rotating a team of 5 in and out of battle to avoid the characters building up fatigue
After helping with systems design, I played a large role in programming and implementing those systems in the prototype
The prototype's code (built in Phaser) can be found at my Github linked in the nav bar
After completing the prototype, some of the team (myself not included) expanded development on Turnstyle as their capstone project.
I highly suggest you check out the fully developed game at the Turnstyle Itch Page!